“If your students are having difficulty understanding the
five-phase media development process, I recommend having them translate something
they already know how to do into this process…” (Location 1784) This recommendation by Olher generated an
idea for how educators could go about developing professional development guides
for using media to create stories in the classroom. Ohler is right that digital story telling is
a process just like any other process we learn to do. So, the same steps could be used to organize
new digital media programs within a school.
Please note the outline I have provided below:
Five-Phase
Media Development Process
|
Five-Phase
Professional Development
for
Media Use in Instruction
|
Phase I: Planning
|
How does media instruction support your school’s vision?
What educational objectives and standards align with the use of media
technology and digital story telling?
What other schools have also successfully implemented media into
instruction?
What limitations might need to be considered for media projects. Site limitations? Community Expectations? |
Phase II: Identifying and gathering materials, expertise
|
What funds does your site/department have that can be used to
purchase equipment?
What equipment does the school/district already provide?
Who are the media technology leaders in your site/district/community?
|
Phase III: Development and implementation
|
What projects demonstrate 21st century skills that every
student should be able to perform at your site regardless of subject/grade?
What basic skills do instructors need to support media use in
classroom projects at your site?
How do limitations with equipment and experience provide learning opportunities
such as collaboration and problem solving?
|
Phase IV: Honing, editing, and finalizing
|
Be sure to include:
Objectives
Materials Procedures Examples
Assessment Strategies
|
Phase V: Sharing with others
|
Have teacher’s complete activity / lesson / project as training. Collect feedback. Provide support materials.
|
Ohler, J. (2008). Digital Storytelling in the Classroom: New Media Pathways to Literacy,
Learning, and Creativity [Kindle DX version]. Retrieved from Amazon.com
